Type | Variant | ||||
---|---|---|---|---|---|
1.56 95 APKs | |||||
Size: 65.12 MB Certificate: db3c8431043b13b70de2e38675846aecf30cea60 SHA1 signature: daaa4d1f7f86676ce32cf2073dd322c2c5e3b3db Architecture: arm64-v8a, armeabi-v7a Screen DPI: ldpi (120dpi), mdpi (160dpi), tvdpi (213dpi), hdpi (240dpi), xhdpi (320dpi), xxhdpi (480dpi), xxxhdpi (640dpi) Device: phone |
Download Nomad Sculpt APK free
Sculpt, paint and create in 3D
This is a trial version, there is only one in-app-purchase to unlock everything.
The limited features are:
- 1 undo/redo
- 1 layer
- project management (save/load/import/export)
- Sculpting tools
Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
Need hard lines? you will also find some lasso/line/curve cutting tools.
- Stroke customization
Falloff, alphas, pencil pressure and other stroke parameters can be customized.
- Painting tools
Vertex painting with color, roughness and metalness.
You can easily manage all your material presets as well.
- Layers
Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
Both the sculpting and painting changes are recorded.
- Multiresolution sculpting
Go back and forth between multiple resolution of your mesh for a flexible workflow.
- Voxel remeshing
Remesh quickly your mesh to get a uniform level of detail.
It can be used to quickly sketch a rough shape at the beginning of the creation process.
- Dynamic topology
Refine locally your mesh under your brush to get an automatic level of detail.
You can even keep your layers, as they will be automatically updated!
- Primitive shape
Cylinder, torus, triplanar voxel and other primitives can be used to quickly start new shape from scratch.
- PBR rendering
Beautiful PBR rendering by default, you can upload your HDRI environment.
You can always switch to matcap for a more standard shading for sculpting purposes.
- Files
Save and open glTF, OBJ and STL files.
Layers and PBR painting are only kept through GLTF files.
- Interface
Easy-to-use interface, designed for mobile experience.
There is also a lot of customization possible!
The limited features are:
- 1 undo/redo
- 1 layer
- project management (save/load/import/export)
- Sculpting tools
Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
Need hard lines? you will also find some lasso/line/curve cutting tools.
- Stroke customization
Falloff, alphas, pencil pressure and other stroke parameters can be customized.
- Painting tools
Vertex painting with color, roughness and metalness.
You can easily manage all your material presets as well.
- Layers
Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
Both the sculpting and painting changes are recorded.
- Multiresolution sculpting
Go back and forth between multiple resolution of your mesh for a flexible workflow.
- Voxel remeshing
Remesh quickly your mesh to get a uniform level of detail.
It can be used to quickly sketch a rough shape at the beginning of the creation process.
- Dynamic topology
Refine locally your mesh under your brush to get an automatic level of detail.
You can even keep your layers, as they will be automatically updated!
- Primitive shape
Cylinder, torus, triplanar voxel and other primitives can be used to quickly start new shape from scratch.
- PBR rendering
Beautiful PBR rendering by default, you can upload your HDRI environment.
You can always switch to matcap for a more standard shading for sculpting purposes.
- Files
Save and open glTF, OBJ and STL files.
Layers and PBR painting are only kept through GLTF files.
- Interface
Easy-to-use interface, designed for mobile experience.
There is also a lot of customization possible!
Show more
What´s new
insert: fix clone feature not retaining painting when validating the object
trim: fix issue with symmetry + line mode, and also possible crash in some case
split: fix crash in some case
snapcube: long press to lock view (pan still allowed)
decimation: improve algorithm (less stretchy triangles, especially with planar surfaces)
primitive: fix mirroring (non uniform scale with constant density disabled)
render: fix color banding caused by frame accumulation or render export (no background)
...
trim: fix issue with symmetry + line mode, and also possible crash in some case
split: fix crash in some case
snapcube: long press to lock view (pan still allowed)
decimation: improve algorithm (less stretchy triangles, especially with planar surfaces)
primitive: fix mirroring (non uniform scale with constant density disabled)
render: fix color banding caused by frame accumulation or render export (no background)
...
More info
Updated in
2021-08-09
Size
58.91 MB
Current version
1.56
Requires Android
4.4 and up
Content Rating
Everyone
Offered By
Stéphane Ginier
Developer [email protected]