Thể loại | Khác nhau | ||||
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1.0.1 27 APK | |||||
Kích thước: 35.31 MB Chứng chỉ: d00cc47544f4062bfaccbaccafeb2132ff7b3985 Chữ ký SHA1: 54c182937a252ff6004ddc61723ca97e709afa4a Ngành kiến trúc: arm64-v8a DPI màn hình: ldpi (120dpi), mdpi (160dpi), hdpi (240dpi), xhdpi (320dpi), xxhdpi (480dpi), xxxhdpi (640dpi) Thiết bị: phone | |||||
1.0.1 26 APK | |||||
Kích thước: 29.71 MB Chứng chỉ: d00cc47544f4062bfaccbaccafeb2132ff7b3985 Chữ ký SHA1: 22a1c49106c4958271d792f765c949995cc40dda Ngành kiến trúc: armeabi-v7a DPI màn hình: ldpi (120dpi), mdpi (160dpi), hdpi (240dpi), xhdpi (320dpi), xxhdpi (480dpi), xxxhdpi (640dpi) Thiết bị: phone |
Tải xuống Plan: Expand the City APK miễn phí
Expand your ever needing city with food, production, housing and happiness.
Always liked the classic games like Pharaoh or Caesar? Then Plan: Expand the City is the game for you! Create multiple cities, growing them steadily in you own pace. No need to hurry, no need to compete, just grow your cities. No forced ads either!
Create your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.
Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.
70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.
30+ resources. Every resource is required to improve housing or provide resources to produce other resources.
50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.
An advisor will hint to the next steps needed to grow the city.
Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.
Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.
Over 400 city achievements give small bonuses to city production.
Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.
Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.
Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.
Create your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.
Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.
70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.
30+ resources. Every resource is required to improve housing or provide resources to produce other resources.
50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.
An advisor will hint to the next steps needed to grow the city.
Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.
Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.
Over 400 city achievements give small bonuses to city production.
Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.
Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.
Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.
Cho xem nhiều hơn
Có gì mới
Minor improvements:
- added costs on happiness and government buildings
- reset space requirements on city resets
- added costs on happiness and government buildings
- reset space requirements on city resets
Thêm thông tin
Cập nhật trong
2021-08-04
Kích thước
35.31 MB
Phiên bản hiện tạin
1.0.1
Yêu cầu Android
5.0 trở lên
Xếp hạng nội dung
Everyone
Cung cấp bởi
WMPC
Nhà phát triển [email protected]