Code Names
1.2
Type Variant Architecture Minimum Version Screen DPI
1.2
3145745 APK
universal Android 5.0
160 - 640dpi
Size: 26.38 MB
Certificate: 7d94abc7b5466282a41b722edb5b3edd700540be
SHA1 signature: 711aba708528b9ebe71c2a461a531e788478caf7
Architecture: universal
Screen DPI: mdpi (160dpi), hdpi (240dpi), xhdpi (320dpi), xxhdpi (480dpi), xxxhdpi (640dpi)
Device: laptop, tablet, phone
1.2
3145745 XAPK
universal Android 5.0
120 - 640dpi
Size: 4.34 MB
XAPK: 27.12 MB
Certificate: 7d94abc7b5466282a41b722edb5b3edd700540be
SHA1 signature: f00d4caa193e7be251e83514f7e4e7f6d9aeba72
Architecture: universal
Screen DPI: ldpi (120dpi), mdpi (160dpi), tvdpi (213dpi), hdpi (240dpi), xhdpi (320dpi), xxhdpi (480dpi), xxxhdpi (640dpi)
Device: phone
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Play Code Names, a top rated party game!

Top rated party game!
Ideal for 2-10 players
Amusing word-based board game
Highly engaging game, requires strategy and language skills :)

Codenames is an easy party game to solve puzzles. Each game lasts between 7-25 minutes depending on the size of the initial board.

The game is divided into two teams red and blue. Each side has a spymaster, whose goal is to lead their team to the final victory.
It is possible to play either in one team mode, so you will decide only the red team spymaster and the game will autoplay the blue team or in two teams mode, in this case you will need to choose a team spymaster for the blue and the red teams.

At the beginning of the game, there will be either 12, 18, 24, 30, 36 or 42 cards (depending on your selection) on the board with different words. The top bar indicates which team starts the game.

Each card has belongs either to the red team, the blue team, it is a neutral card or the black card.
Only the team spymaster can see the color of the cards (Secret Code) when pressing the Show Secret Code button position on the bottom left part of the screen.

The team spymaster should let his team members find out the cards of their corresponding colors by giving a hint (word) which relates a set of cards belonging to its team.
For example:
Suppose - Snake + Mouse + Eagle - belong to the red team. When it is the red team turn, the spymaster can give the following hint: - Animal, 3 - then the member of the team can select up to 3 cards in order to guess the cards belonging to its team. If they select a card which does not belong to the red team then the turn is switched.

*The hint's word can be chosen freely, as long as it is not (and does not contain, nor is contained in) any of the words on the code name cards still showing at that time.
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More info

Updated in 2021-12-21
Size 26.38 MB
Current version 1.2
Requires Android 5.0 and up
Content Rating Everyone
Offered By Mandala Ground Labs
Code Names
Mandala Ground Labs
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Code Names
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